Showing posts with label rendering. Show all posts
Showing posts with label rendering. Show all posts

Sunday, March 8, 2009

"You gotta love the speed of Hypershot!"

"Bunkspeed forum member IdeationEdge shows how a new level of conceptualizing products is possible with HyperShot as part of his workflow.

My company is "courting" a new lucrative folding knife industrial design client. They asked us if we could work with demanding dead lines for trade shows and expos. So I sketched, modeled, and rendered two fun little projects in 16hrs and sent them these.

You gotta love the speed of Hypershot"







Monday, January 26, 2009

Puma Global Ad Campaign Designed By Daniel Simon, Rendered In HyperShot.

Daniel Simon recently designed a global ad for the sportswear maker PUMA. The project was directed by the danish agency Robert/Boisen. Posters should hit Puma stores around the globe this week.

He designed the legs following certain design briefings by the client. The given ad theme could be described as the following: Unveiling some uber-tech soccer boots that a fictive Puma research lab is developing secretly. But until these magic shoes are available in the far future, you better stick with the latest foot wear you find in Puma stores today.

For 3D modeling he relied on Autodesk AliasStudio 2009 software and rendered the final wire in Bunkspeed hyperShot Pro 1.5






design: Daniel Simon COSMIC MOTORS, www.danielsimon.com
client: PUMA AG, www.pumafootball.com
agency: ROBERT/BOISEN & Like-minded, www.rblm.dk
modeling: AliasStudio2009, www.autodesk.com
rendering: hyperShot Pro, www.bunkspeed.com