Showing posts with label bunkspeed hypershot tesla roadster rendering 3D. Show all posts
Showing posts with label bunkspeed hypershot tesla roadster rendering 3D. Show all posts

Thursday, January 22, 2009

Bunkspeed Reports Record Revenue for 2008

Revenue increased by 35%, added over 550 new customer accounts.

Bunkspeed, developer of the world’s fastest 3D rendering technology for design, engineering, and marketing, today reported record revenue for its 2008 fiscal year ended December 31, 2008. The 2008 revenue results were up 35% over revenues reported for FY 2007, while adding over 550 new customer accounts.

“We are very pleased with our results for 2008”, said Philip Lunn, CEO and Bunkspeed founder. “Despite the economic downturn we continue to succeed because we deliver software solutions that help companies reduce cost by allowing them to create high quality images, used throughout the entire product development process, in the shortest amount of time. We expect similar revenue growth for 2009, especially when looking at the upcoming release of HyperMove for quick, high-quality animation creation.”

In its sixth year of business, Bunkspeed was able to significantly expand its customer base by adding hundreds of new customer accounts in industrial design and consumer product marketing including: Dell, LG, Motorola, Nokia, Kohler, Samsung, IDEO, frogdesign, and SMART Design

Image courtesy of SMARTDesign for OXO

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Thursday, January 15, 2009

"Bunkspeed Software Used to Launch Tesla Roadster Sports Edition"



HyperShot and HyperDrive applications used to create launch imagery of new roadster at NAIAS 2009

Los Angeles, CA, January 14 – Bunkspeed, developer of the world’s fastest 3D rendering technology for design, engineering, and marketing, announced today that Tesla Motors is using HyperShot and HyperDrive for the creation of all launch imagery of their all-new Tesla Roadster Sports Edition. This vehicle is being launched this month at NAIAS 2009 in Detroit.

When Tesla Motors was presented with the unique opportunity to secure a booth at this year’s Detroit auto show, the company decided to use this event to launch their new roadster in a completely distinct way. The company decided on an all-virtual launch of their car which will become available in the spring of 2009. Considering the short amount of time to prepare for the event, the design and marketing team at Tesla Motors was looking for a quick and efficient way to create photographic images of the highest quality from their 3D digital data. Bunkspeed’s HyperDrive and HyperShot were the obvious choice.

“The Bunkspeed tools integrate seamlessly within Tesla’s workflow. We make quick decisions on digital models and want to carry the use and interaction with digital models for interior and exterior work through the entire design process,” says Franz von Holzhausen, Chief Designer of Tesla Motors. “I personally use HyperShot on my MacBook Pro. I love how quickly and easily I can evaluate the design in real-time with photographic quality.”

“As the pressure increases to be more efficient in today’s economy, car companies worldwide are looking into new ways of launching their products. Tesla Motors has adopted Bunkspeed’s software tools into their design and marketing process to create great images in a very short amount of time, while maintaining the highest level of quality,” says Michael Check, President of Bunkspeed’s Automotive and Transportation Division. “This adds up to significant cost savings without any compromise in quality and flexibility.”

To learn more about the Tesla Roadster Sports Edition and their use of Bunkspeed’s technology, visit Tesla Motors’ booth at the NAIAS 2009 in Detroit from January 11-25.