Showing posts with label hyperMove. Show all posts
Showing posts with label hyperMove. Show all posts

Tuesday, January 26, 2010

Bunkspeed HyperMove used in creation of the new Cobra S2 Mens Driver product "360"

The 360 View animation on this page http://www.cobragolf.com/drivers/S2MensDriver.aspx is another great example of the kind of production product animation created exclusively in HyperMove.  The animation was rendered to this impressive result using SnapShot render mode reducing production time significantly.



Bunkspeed HyperMove was build to allow designers to easily create this kind on animation in a very short time allowing for more and more of this interactive content to be integrated into impactful websites.

Friday, October 16, 2009

Black and Decker Senior Designer, Tom Murray, uses HyperMove to Bring New "Ready Wrench" to Life

Black and Decker just launched the Ready Wrench, a handy little tool that has some of the most common sockets built right into one tool. It’s gonna be a big seller this Christmas. Senior Black and Decker designer, Tom Murray, composed the animations on the site with Bunkspeed Hypermove. A flash developer then created the controls. Check out the animations. Tom was not responsible for the design of the product. Click here to go to the site.

Wednesday, July 22, 2009

Columbia College Chicago chooses Bunkspeed HyperShot and HyperMove Lab Packs



Columbia College Chicago, the largest and most diverse private arts & media college in the nation has chosen Bunkspeed HyperShot and HyperMove Lab Packs. Columbia college offers students a comprehensive learning experience in the visual, performing and media arts.

Sunday, February 22, 2009

HyperMove is Here

HyperMove is here. After 3 years in development we are going live with HyperMove, an innovative new generation animation tool. Our goal with HyperMove is to make simple animation what it should be...simple. We've focused on the types of animations that our HyperShot customers want to do most. Opening and closing a telephone, computer for example, then draws, doors, wheels, gears. Part animation, camera animation, light animation. What we've found is with some creative energy, HyperMove can be used to make sophisticated animations quickly and easily. The animation on our homepage here was created in HyperMove. Iteration is fun and highly interactive with our innovative animation ribbon which lets you visually see in 3D exactly what the animation will do. We've integrated two types of rendering highly accurate cpu rendering (same render engine as HyperShot) and a faster but more featured gpu based renderer. What you choose will based on the task at hand. You can also compose a scene made up of all types of cad data, add multiple lights and launch the entire scene into HyperShot.

HyperMove has been launched with a complete line up of short tutorials so you can quickly get the most out of it. You can find the tutorials here.



To request a demonstration of HyperMove please email info@bunkspeed.com

Wednesday, January 28, 2009

HyperMove is Coming!

Check out what's coming next from Bunkspeed!

Wednesday, December 3, 2008

HyperMove Beta

I've been playing with the HyperMove beta. It rocks. Here's a quick sample animation showing camera, rotation, and object aniamation. This took about 5 minutes to set up.